Maps
myMap := map[string]int{"one": 1, "two": 2}myMap["one"]
//=> 1emptyMap := make(map[string]int)
// then assign values later
emptyMap["one"] = 1
emptyMap["two"] = 2
fmt.Println(len(emptyMap))
// => 2delete(myMap, "one")
fmt.Println(myMap)
// map[two:2]myMap := map[string]int{"one": 1, "two": 2}
_, exist := myMap["three"]
fmt.Println(exist)
//=> falseLast updated